Dragon Warrior Enemy Territory Map

From StrategyWiki, the video game walkthrough and strategy guide wiki

Castle of the Dragon King Map by xloto 2008. Cave of Loto Map by xloto 2008. Enemy Territory Map by Loogaroo1 v.1.2 2010.Highest Rated. Erdrick's Cave Map by Xanderlesabre 2005. DRAGON WARRIOR II This is a Role playing Game filled with Adventures. Dragon Quest III, also known as Dragon Quest III: The Seeds of Salvation for the Android and iOS remake, is the third installment of the popular Dragon Quest series, first released for the Famicom in Japan, or NES in the United States. 1 Blurb 1.1 NES version 2 Gameplay 2.1 New Features 3 Plot 4 Soundtrack 5 Version differences 5.1 North American edition (NES edition) 5.2 Super Nintendo remake. The Dragon Lord commands an assorted rabble of hideous creatures, all of them evil and determined to stop you at any cost. Most species have weaker and stronger breeds, as you will see. When you fight a new enemy, study what it does and what sort of attack seems to work best.

< Dragon Warrior

Dragon Warrior | Table of Contents | Walkthrough

Table of Contents

The Dragon Lord commands an assorted rabble of hideous creatures, all of them evil and determined to stop you at any cost. Most species have weaker and stronger breeds, as you will see. When you fight a new enemy, study what it does and what sort of attack seems to work best.

The tables show the maximum HP damage you must inflict to defeat each monster, and how much Gold and Experience you will earn if you do. Their exact HP varies from monster to monster, and may be as low as 75% of the maximum health.

Slimes[edit]

Slime
NESRemix
HP32
XP11
Gold12

The weakest enemy of Northern Alefgard. Your bread and butter to more gold and experience early on.

Red Slime
NESRemix
HP43
XP12
Gold24

Cousin to Slimes, but with a little more ferocity. Extra ferocity for a little extra gold.

Metal Slime
NESRemix
HP43
XP115775
Gold66

A very rare enemy to find. They live further south near Hauksness. Extremely hard to hit due to their high agility and will cast HURT. A lucky critical hit subdues it in 1 hit.

Drakees[edit]

Drakee
NESRemix
HP65
XP23
Gold36

A flying baby dragon common to the North. Take them on after you reach level 3.

Magidrakee
NESRemix
HP1513
XP512
Gold1220

The Magidrakee knows the Hurt spell and is quite dangerous. A real pest. Look for them west of Tantagel and near Kol.

Drakeema
NESRemix
HP2016
XP1120
Gold2025

Be prepared with magic when fighting Drakeemas. If your hitting power isn't high enough, they may heal themselves.

Ghosts[edit]

Dragon Warrior Enemy Territory Map Printable

Ghost
NESRemix
HP77
XP34
Gold58

From beyond the pale comes this awful apparition. Even on high levels, it can be hard to hit because of its high agility.

Poltergeist
NESRemix
HP2326
XP815
Gold1819

A tough opponent found in caverns. Much more hitting power than the regular ghost.

Specter
NESRemix
HP3648
XP1847
Gold7075

Supernatural. Sly. Strong. The Specter is not an easy ghost to bust. You'll fight them in Garinham's grave.

Stonemen[edit]

Dragon Warrior Enemy Territory Map

Goldman
NESRemix
HP50110
XP66
Gold200650

Like King Midas of legend, Goldman is made of solid Gold. After getting an Iron Shield, fight these foes to acquire a fortune.

Golem
NESRemix
HP70153
XP52500
Gold1010

Golem has a weakness for beautiful music. It guards the Castle Town of Cantlin.

Stoneman
NESRemix
HP160135
XP65155
Gold140148

Solid as a rock, Stoneman is no pushover. Guardians of the Dragonlord's castle.

Wolves[edit]

Wolf
NESRemix
HP3433
XP1640
Gold5060

Strong and persistent, wolves are a dangerous foe. They are teeming near Rimuldar. Have good armor before fighting. They're vulnerable to Sleep.

Wolflord
NESRemix
HP3837
XP2052
Gold8080

STOPSPELL is this fiend's favorite attack. When your defense is high enough they will waste attacks trying to cast it. On lower levels, though, its hitting power is scary.

Werewolf
NESRemix
HP6070
XP40120
Gold155185

A mighty fighter and the strongest wolf. It rarely sleeps from your magic.

Magicians[edit]

Magician
NESRemix
HP1312
XP48
Gold1216

At first his magic seems invincible. Do not try fighting until you reach level 4 when your magic has increased and you can use HURT.

Warlock
NESRemix
HP3028
XP1328
Gold3550

Known as Druins on the Game Boy Color.
Stopspell should be used immediately when he shows up. He will cast HURT and SLEEP.

Wizard
NESRemix
HP6565
XP50120
Gold165185

Known as Druin Lords on the Game Boy Color.
The Wizard will truly test your skill in using magic. He will repeatedly use HURTMORE. Attack directly.

Drolls[edit]

Droll
NESRemix
HP2543
XP1018
Gold2530

Be prepared to meet Drolls in dark passages. They are nothing special.

Drollmagi
NESRemix
HP3844
XP2258
Gold90110

It is much stronger than it looks. Another foe you'll encounter in Garinham's Grave.

Druins[edit]

Druin
NESRemix
HP2222
XP714
Gold1621

Known as Eyeders on the Game Boy Color.
Another creature of the labyrinths.

Druinlord
NESRemix
HP3535
XP2058
Gold8595

Known as Eyeder Lords on the Game Boy Color.
Magic and strength both will it use against you. Another foe you'll encounter in Garinham's Grave.

Scorpions[edit]

Scorpion
NESRemix
HP2013
XP616
Gold1625

If you can, put it to Sleep then attack. Stronger enemy that you will encounter early on.

Metal Scorpion
NESRemix
HP2218
XP1431
Gold4048

Unless you're very strong, use Sleep. His HP is only slightly higher but his attack is much more powerful.

Rogue Scorpion
NESRemix
HP5040
XP3770
Gold150110
Enemy

Most deadly of the three scorpions. Found like the Metal Slime near Hauksness. Very high defense.

Knights[edit]

Knight
NESRemix
HP5547
XP3378
Gold130150

He is bad tempered and cruel. He can cast STOPSPELL to ensure you don't use spells.

Axe Knight
NESRemix
HP7067
XP54130
Gold165165

A brutal opponent armed with a sharp battle axe. Guardian of a special armor. His SLEEP spell can be very dangerous, so STOPSPELL must be used immediately.

Armored Knight
NESRemix
HP9099
XP70172
Gold140152

On top of being the toughest non-dragon enemy, it can cast HEALMORE and HURTMORE. Found in the Dragonlord Castle's lowest depths.

Dragons[edit]

Green Dragon
NESRemix
HP6572
XP45135
Gold160160

The weakest of the dragons, and even it isn't easy. High hitting power and breathes fire. One is guarding a special prize in Alefgard.

Blue Dragon
NESRemix
HP7098
XP60180
Gold150150

Dragon Warrior Enemy Territory Map History

Even tougher than the Green Dragon.

Red Dragon
NESRemix
HP100106
XP100350
Gold140143

Only the Dragonlord himself is stronger and more dangerous. Tremendous attack power. Can cast sleep, making them very dangerous, even at high levels.

Wyverns[edit]

Wyvern
NESRemix
HP4237
XP2464
Gold100105

A small, flying dragon found in many places. Found south of Rimuldar and near Hauksness. Often underestimated.

Magiwyvern
NESRemix
HP5848
XP3483
Gold140135

A user of magic spells, the Magiwyvern can be a nightmare. Its SLEEP spell can wreck havoc.

Starwyvern
NESRemix
HP6574
XP43105
Gold160169

Even less predictable than a Magiwyvern, and stronger. It is the only non-dragon monster to breathe fire. Its HEALMORE spell can cause lots of trouble.

Skeletons[edit]

Skeleton
NESRemix
HP3024
XP1125
Gold3042

Dragon Warrior Enemy Territory Map Creator

Weakest of its family, the skeleton is still a powerful fighter. Strongest monster in northern Alefgard, often found near Kol.

Wraith Knight
NESRemix
HP4640
XP2872
Gold120120

Luckily, by the time you meet the Wraith Knight you know a few spells. Very dangerous opponent. Will still try to heal.

Wraith
NESRemix
HP3639
XP1742
Gold6062

Don't let the bones fool you, the Wraith is an extraordinarily strong opponent. It does know HEAL.

Demon Knight
NESRemix
HP5038
XP3790
Gold150148
Dragon Warrior Enemy Territory Map

Forget about using magic. He dodges a lot but he will go down. Keep swinging at him. Never found in caverns.

Dragon Lord[edit]

Dragon Lord I
NESRemix
HP100204
XP00
Gold00

His first form hides his true power. Will cast HURTMORE and STOPSPELL.

Dragon Lord II
NESRemix
HP130361
XP00
Gold00

Once the Dragon Lord reveals his true form, the battle really begins. Both his attack and flame breath do tremendous damage.

[Go to top]← General strategy | Enemies | Items and Equipment →

Retrieved from 'https://strategywiki.org/w/index.php?title=Dragon_Warrior/Enemies&oldid=819550'

Recently, I decided to disassemble another game. I chose to work on Dragon Warrior 1. The game is now fully disassembled! Over 33,000 lines of code are commented and understood. Below is a completion map. The four columns represent the four program banks in the game. The hex numbers to the left of the banks represent the addresses of the instructions. The green areas represent code that is fully disassembled. The yellow represents areas where a significant amount of disassembly has been done. The white areas have little or no work done. Bank 0 (far left column) contains map data, graphical functions and end boss data. Bank 1 contains the music functions, enemy graphics data, dialog functions and window functions among other things. Bank 2 contains all the dialog in the game. Bank 3 is the main game engine. The disassembly files for this game can also be reassembled into a working game.

Dragon Warrior Repository Dragon Warrior Defines Dragon Warrior Bank 0 Dragon Warrior Bank 1 Dragon Warrior Bank 2 Dragon Warrior Bank 3