Dragon Warrior Enemy Territory Map
Castle of the Dragon King Map by xloto 2008. Cave of Loto Map by xloto 2008. Enemy Territory Map by Loogaroo1 v.1.2 2010.Highest Rated. Erdrick's Cave Map by Xanderlesabre 2005. DRAGON WARRIOR II This is a Role playing Game filled with Adventures. Dragon Quest III, also known as Dragon Quest III: The Seeds of Salvation for the Android and iOS remake, is the third installment of the popular Dragon Quest series, first released for the Famicom in Japan, or NES in the United States. 1 Blurb 1.1 NES version 2 Gameplay 2.1 New Features 3 Plot 4 Soundtrack 5 Version differences 5.1 North American edition (NES edition) 5.2 Super Nintendo remake. The Dragon Lord commands an assorted rabble of hideous creatures, all of them evil and determined to stop you at any cost. Most species have weaker and stronger breeds, as you will see. When you fight a new enemy, study what it does and what sort of attack seems to work best.
Dragon Warrior | Table of Contents | Walkthrough
Table of Contents
The Dragon Lord commands an assorted rabble of hideous creatures, all of them evil and determined to stop you at any cost. Most species have weaker and stronger breeds, as you will see. When you fight a new enemy, study what it does and what sort of attack seems to work best.
The tables show the maximum HP damage you must inflict to defeat each monster, and how much Gold and Experience you will earn if you do. Their exact HP varies from monster to monster, and may be as low as 75% of the maximum health.
Slimes[edit]
NES | Remix | |
---|---|---|
HP | 3 | 2 |
XP | 1 | 1 |
Gold | 1 | 2 |
The weakest enemy of Northern Alefgard. Your bread and butter to more gold and experience early on.
NES | Remix | |
---|---|---|
HP | 4 | 3 |
XP | 1 | 2 |
Gold | 2 | 4 |
Cousin to Slimes, but with a little more ferocity. Extra ferocity for a little extra gold.
NES | Remix | |
---|---|---|
HP | 4 | 3 |
XP | 115 | 775 |
Gold | 6 | 6 |
A very rare enemy to find. They live further south near Hauksness. Extremely hard to hit due to their high agility and will cast HURT. A lucky critical hit subdues it in 1 hit.
Drakees[edit]
NES | Remix | |
---|---|---|
HP | 6 | 5 |
XP | 2 | 3 |
Gold | 3 | 6 |
A flying baby dragon common to the North. Take them on after you reach level 3.
NES | Remix | |
---|---|---|
HP | 15 | 13 |
XP | 5 | 12 |
Gold | 12 | 20 |
The Magidrakee knows the Hurt spell and is quite dangerous. A real pest. Look for them west of Tantagel and near Kol.
NES | Remix | |
---|---|---|
HP | 20 | 16 |
XP | 11 | 20 |
Gold | 20 | 25 |
Be prepared with magic when fighting Drakeemas. If your hitting power isn't high enough, they may heal themselves.
Ghosts[edit]
Dragon Warrior Enemy Territory Map Printable
NES | Remix | |
---|---|---|
HP | 7 | 7 |
XP | 3 | 4 |
Gold | 5 | 8 |
From beyond the pale comes this awful apparition. Even on high levels, it can be hard to hit because of its high agility.
NES | Remix | |
---|---|---|
HP | 23 | 26 |
XP | 8 | 15 |
Gold | 18 | 19 |
A tough opponent found in caverns. Much more hitting power than the regular ghost.
NES | Remix | |
---|---|---|
HP | 36 | 48 |
XP | 18 | 47 |
Gold | 70 | 75 |
Supernatural. Sly. Strong. The Specter is not an easy ghost to bust. You'll fight them in Garinham's grave.
Stonemen[edit]
Dragon Warrior Enemy Territory Map
NES | Remix | |
---|---|---|
HP | 50 | 110 |
XP | 6 | 6 |
Gold | 200 | 650 |
Like King Midas of legend, Goldman is made of solid Gold. After getting an Iron Shield, fight these foes to acquire a fortune.
NES | Remix | |
---|---|---|
HP | 70 | 153 |
XP | 5 | 2500 |
Gold | 10 | 10 |
Golem has a weakness for beautiful music. It guards the Castle Town of Cantlin.
NES | Remix | |
---|---|---|
HP | 160 | 135 |
XP | 65 | 155 |
Gold | 140 | 148 |
Solid as a rock, Stoneman is no pushover. Guardians of the Dragonlord's castle.
Wolves[edit]
NES | Remix | |
---|---|---|
HP | 34 | 33 |
XP | 16 | 40 |
Gold | 50 | 60 |
Strong and persistent, wolves are a dangerous foe. They are teeming near Rimuldar. Have good armor before fighting. They're vulnerable to Sleep.
NES | Remix | |
---|---|---|
HP | 38 | 37 |
XP | 20 | 52 |
Gold | 80 | 80 |
STOPSPELL is this fiend's favorite attack. When your defense is high enough they will waste attacks trying to cast it. On lower levels, though, its hitting power is scary.
NES | Remix | |
---|---|---|
HP | 60 | 70 |
XP | 40 | 120 |
Gold | 155 | 185 |
A mighty fighter and the strongest wolf. It rarely sleeps from your magic.
Magicians[edit]
NES | Remix | |
---|---|---|
HP | 13 | 12 |
XP | 4 | 8 |
Gold | 12 | 16 |
At first his magic seems invincible. Do not try fighting until you reach level 4 when your magic has increased and you can use HURT.
NES | Remix | |
---|---|---|
HP | 30 | 28 |
XP | 13 | 28 |
Gold | 35 | 50 |
Known as Druins on the Game Boy Color.
Stopspell should be used immediately when he shows up. He will cast HURT and SLEEP.
NES | Remix | |
---|---|---|
HP | 65 | 65 |
XP | 50 | 120 |
Gold | 165 | 185 |
Known as Druin Lords on the Game Boy Color.
The Wizard will truly test your skill in using magic. He will repeatedly use HURTMORE. Attack directly.
Drolls[edit]
NES | Remix | |
---|---|---|
HP | 25 | 43 |
XP | 10 | 18 |
Gold | 25 | 30 |
Be prepared to meet Drolls in dark passages. They are nothing special.
NES | Remix | |
---|---|---|
HP | 38 | 44 |
XP | 22 | 58 |
Gold | 90 | 110 |
It is much stronger than it looks. Another foe you'll encounter in Garinham's Grave.
Druins[edit]
NES | Remix | |
---|---|---|
HP | 22 | 22 |
XP | 7 | 14 |
Gold | 16 | 21 |
Known as Eyeders on the Game Boy Color.
Another creature of the labyrinths.
NES | Remix | |
---|---|---|
HP | 35 | 35 |
XP | 20 | 58 |
Gold | 85 | 95 |
Known as Eyeder Lords on the Game Boy Color.
Magic and strength both will it use against you. Another foe you'll encounter in Garinham's Grave.
Scorpions[edit]
NES | Remix | |
---|---|---|
HP | 20 | 13 |
XP | 6 | 16 |
Gold | 16 | 25 |
If you can, put it to Sleep then attack. Stronger enemy that you will encounter early on.
NES | Remix | |
---|---|---|
HP | 22 | 18 |
XP | 14 | 31 |
Gold | 40 | 48 |
Unless you're very strong, use Sleep. His HP is only slightly higher but his attack is much more powerful.
NES | Remix | |
---|---|---|
HP | 50 | 40 |
XP | 37 | 70 |
Gold | 150 | 110 |
Most deadly of the three scorpions. Found like the Metal Slime near Hauksness. Very high defense.
Knights[edit]
NES | Remix | |
---|---|---|
HP | 55 | 47 |
XP | 33 | 78 |
Gold | 130 | 150 |
He is bad tempered and cruel. He can cast STOPSPELL to ensure you don't use spells.
NES | Remix | |
---|---|---|
HP | 70 | 67 |
XP | 54 | 130 |
Gold | 165 | 165 |
A brutal opponent armed with a sharp battle axe. Guardian of a special armor. His SLEEP spell can be very dangerous, so STOPSPELL must be used immediately.
NES | Remix | |
---|---|---|
HP | 90 | 99 |
XP | 70 | 172 |
Gold | 140 | 152 |
On top of being the toughest non-dragon enemy, it can cast HEALMORE and HURTMORE. Found in the Dragonlord Castle's lowest depths.
Dragons[edit]
NES | Remix | |
---|---|---|
HP | 65 | 72 |
XP | 45 | 135 |
Gold | 160 | 160 |
The weakest of the dragons, and even it isn't easy. High hitting power and breathes fire. One is guarding a special prize in Alefgard.
NES | Remix | |
---|---|---|
HP | 70 | 98 |
XP | 60 | 180 |
Gold | 150 | 150 |
Dragon Warrior Enemy Territory Map History
Even tougher than the Green Dragon.
NES | Remix | |
---|---|---|
HP | 100 | 106 |
XP | 100 | 350 |
Gold | 140 | 143 |
Only the Dragonlord himself is stronger and more dangerous. Tremendous attack power. Can cast sleep, making them very dangerous, even at high levels.
Wyverns[edit]
NES | Remix | |
---|---|---|
HP | 42 | 37 |
XP | 24 | 64 |
Gold | 100 | 105 |
A small, flying dragon found in many places. Found south of Rimuldar and near Hauksness. Often underestimated.
NES | Remix | |
---|---|---|
HP | 58 | 48 |
XP | 34 | 83 |
Gold | 140 | 135 |
A user of magic spells, the Magiwyvern can be a nightmare. Its SLEEP spell can wreck havoc.
NES | Remix | |
---|---|---|
HP | 65 | 74 |
XP | 43 | 105 |
Gold | 160 | 169 |
Even less predictable than a Magiwyvern, and stronger. It is the only non-dragon monster to breathe fire. Its HEALMORE spell can cause lots of trouble.
Skeletons[edit]
NES | Remix | |
---|---|---|
HP | 30 | 24 |
XP | 11 | 25 |
Gold | 30 | 42 |
Dragon Warrior Enemy Territory Map Creator
Weakest of its family, the skeleton is still a powerful fighter. Strongest monster in northern Alefgard, often found near Kol.
NES | Remix | |
---|---|---|
HP | 46 | 40 |
XP | 28 | 72 |
Gold | 120 | 120 |
Luckily, by the time you meet the Wraith Knight you know a few spells. Very dangerous opponent. Will still try to heal.
NES | Remix | |
---|---|---|
HP | 36 | 39 |
XP | 17 | 42 |
Gold | 60 | 62 |
Don't let the bones fool you, the Wraith is an extraordinarily strong opponent. It does know HEAL.
NES | Remix | |
---|---|---|
HP | 50 | 38 |
XP | 37 | 90 |
Gold | 150 | 148 |
Forget about using magic. He dodges a lot but he will go down. Keep swinging at him. Never found in caverns.
Dragon Lord[edit]
NES | Remix | |
---|---|---|
HP | 100 | 204 |
XP | 0 | 0 |
Gold | 0 | 0 |
His first form hides his true power. Will cast HURTMORE and STOPSPELL.
NES | Remix | |
---|---|---|
HP | 130 | 361 |
XP | 0 | 0 |
Gold | 0 | 0 |
Once the Dragon Lord reveals his true form, the battle really begins. Both his attack and flame breath do tremendous damage.
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Recently, I decided to disassemble another game. I chose to work on Dragon Warrior 1. The game is now fully disassembled! Over 33,000 lines of code are commented and understood. Below is a completion map. The four columns represent the four program banks in the game. The hex numbers to the left of the banks represent the addresses of the instructions. The green areas represent code that is fully disassembled. The yellow represents areas where a significant amount of disassembly has been done. The white areas have little or no work done. Bank 0 (far left column) contains map data, graphical functions and end boss data. Bank 1 contains the music functions, enemy graphics data, dialog functions and window functions among other things. Bank 2 contains all the dialog in the game. Bank 3 is the main game engine. The disassembly files for this game can also be reassembled into a working game.
Dragon Warrior Repository Dragon Warrior Defines Dragon Warrior Bank 0 Dragon Warrior Bank 1 Dragon Warrior Bank 2 Dragon Warrior Bank 3